UPDATES

Curated development milestones from the last year

Characters Clear Filter 2 posts
2
Curated Posts
0
Video Posts
Release 2026
Timeline
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Development Timeline

Update

Honey Herbert Redesign Pass

August 2025

Completed first redesign round for updated bear variant with Blender packaging workflow and review pass for visual direction.

Update

All Three Character Rigs Delivered

April 2025

Delivered rigged Blend/FBX character package for Jumping Jerry, Honey Herbert, and Buff Bruno with texture/material prep and shared review artifacts.

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Content Pipeline

4/5 done
  • Curate 10 milestone posts
    10/10 published
  • Add pagination to /devlog
    5 posts per page
  • Align entries to theme system
    Horror UI + dark/light support
  • Integrate video + text milestones
    2 devlogs + 1 teaser + image cards
  • Weekly release cadence to launch
    Target: one public update every 1-2 weeks

Source Coverage

  • 2025 Development Log
    10 milestone entries
  • 2026 Updates
    3 recent milestones
  • Community Highlights
    505+ interactions reviewed
  • Video Content
    2 devlogs + 1 teaser

Roadmap Snapshot

Sprint 1 (Jan 2026)
Launch site + technical baseline
Title finalized to Jerry, site launched on jerry-vr.com, and deployment workflow stabilized.
Sprint 2 (Feb-Mar 2026)
Scene 1-2 playable + Steam Coming Soon prep
Focus on playable slice capture, Quest validation, and store-facing marketing assets.
Sprint 3 (Apr 2026)
All 5 scenes playable + beta prep
Progression flow, polish pass, and performance profiling before broader playtesting.